A prototype made while I started learning Godot.

Game

  • Each player has 8 holes: 1 head (ulo) and 7 homes (bahay)
  • There are 98 total pieces that move clockwise around the board
  • The goal is to move all the homes' pieces into the heads
  • A player's head with the most pieces wins the game

Rules

  1. At the start of a game, each home is filled with 7 pieces
  2. Both players play the 1st turn at the same time
  3. During each turn, players select one of their non-empty homes
  4. If the last piece of a player's turn lands in a non-empty home, the player collects all of that home's pieces and continues with the turn
  5. If the last piece of a player's turn lands in that player's head, the player gets another turn
  6. If the last piece of a player's turn lands in an empty home of that player—and the opponent's opposite home is not empty, the player captures that last piece and all the pieces in that opposite home before ending the turn (katok)
  7. The game ends when all the homes are empty
  8. On restart, the heads' pieces are redistributed as in step 1; any home that cannot be filled with 7 pieces is left empty for the rest of the game (sunog)

Credits

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